Shields are not just basic defensive items. They are considered a core resource and risk management mechanic that connects closely with the dice economy and social interaction systems within the game.
1. Core Function in the Defense System
- Damage Protection: Shields protect your Landmarks from attacks in the Shutdown mini-game. When attacked, one shield is consumed to block the hit, preventing damage and keeping your Net Worth unchanged.
- Impact on Attacker Rewards: Attacking a player with active shields results in reduced rewards compared to a successful attack.
- Shield Capacity: Players have a limited number of shields (starting around 3), which increases as their Net Worth grows.
2. Dice Economy Synergy
One of the key advantages of shields is their ability to generate positive value when rolling dice:
- Resource Gain: Shields are obtained by landing on shield tiles on the board.
- Dice Refund: If your shields are already full, landing on a shield tile refunds the dice used for that roll.
- Safe Tile Strategy: Shield tiles act as neutral/positive spaces, helping reduce the risk of wasting dice.
3. Social Strategy and Target Selection
Shields directly influence attack planning:
- Target Switching: It is more efficient to attack players without shields, especially inactive ones.
- Proactive Defense: Advanced players should keep shields full to minimize losses from incoming attacks.
4. Role in the "Empty Board" Strategy
While shields are useful, they also have limitations:
- Limitations: Shields can be depleted during consecutive attacks while offline, leading to repair costs.
- Strategic Alternative: Some players use the Empty Board strategy by not building landmarks until they can complete them, reducing attack risk.
5. Access and Cosmetic Features
- Level Requirement: Players must reach at least Net Worth Level 15 to fully unlock the shield system.
- Collection: Shields come with collectible skins from special events, which can be displayed in your collection.
